using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("SpellFacingOptions")]
	public class SpellFacingOptions : MonoClass
	{
		public bool m_RotateX => method_2<bool>("m_RotateX");

		public bool m_RotateY => method_2<bool>("m_RotateY");

		public SpellFacingOptions(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SpellFacingOptions(IntPtr address)
			: this(address, "SpellFacingOptions")
		{
		}
	}
}
